//3D sketching void setup(){ background(0); size( 640, 480, P3D); } void draw(){ //background(0); translate(width/2, height/2); rotateY (frameCount*PI/60); rotateX (frameCount*PI/60); //fill(random(255), random(20)); //b&w //stroke(random(255), random(255)); //b&w fill(random(255), random(255), random(255), random(20)); // color stroke(random(255), random(255), random(255), random(20)); //color translate(random(width), random(height), random(100)); sphere(random(width/5)); } void mousePressed(){ exit(); }